Have you ever got the error message “The Breakpoint already exists”?
The reason is that you or someone else previously have used breakpoints in the affected object/objects.
So what to do?
If you know which objects it concerns, you open them and remove the breakpoints manual – but what if you don’t see the breakpoints or know which objects it concerns? Then you can use a simple form.
Go into the object designer and create a form that runs on table Breakpoints
Run the form and you will see all the current active breakpoints
In here you just delete the breakpoints and everything should then be fine again.